This application serves as an immersive entry point to my development portfolio.
It demonstrates full-stack capability by bridging high-performance graphics
rendering with real-time data pipelines.
1. Core Visualization Engine
Three.js & Custom Shaders: Built on vanilla JavaScript utilizing custom GLSL shaders for atmospheric scattering and the dynamic Day/Night terminator.
Material Physics: Custom-calibrated materials achieve a high-tech aesthetic, balancing emissive visibility with controlled reflections.
2. Live Data Integration
Real-Time Telemetry: Connects to EUMETSAT satellite data streams to map live cloud imagery onto the 3D sphere, updated dynamically every three hours.
3. Responsive UX & Exploration
Adaptive Controls: Switches seamlessly between desktop Orbit Controls and mobile Gyroscopic/Static orientation.
Live Project Nodes: The orbiting satellites are gateways to deployed applications. Please click the nodes to explore live working examples.